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Technical Briefs

Did Anyone Say BINGO: A Socially Assistive Robot to Promote Stimulating Recreational Activities at Long-Term Care Facilities

[+] Author and Article Information
Runqi Han

Department of Mechanical and Industrial Engineering,
University of Toronto,
Toronto, Canada

Goldie Nejat

Department of Mechanical and Industrial Engineering,
University of Toronto,
Toronto, Canada;
Toronto Rehabilitation Institute,
Toronto, Canada

Manuscript received March 15, 2013; final manuscript received April 26, 2013; published online July 3, 2013. Assoc. Editor: Arthur G. Erdman.

J. Med. Devices 7(3), 030944 (Jul 03, 2013) (2 pages) Paper No: MED-13-1116; doi: 10.1115/1.4024511 History: Received March 15, 2013; Revised April 26, 2013

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Topics: Robots
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References

Bishop, N., et al. ., 2010, “Neural Mechanisms of Ageing and Cognitive Decline,” Nature, 464, pp. 529–535. [CrossRef] [PubMed]
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Sobel, B. P., 2001, “Bingo vs. Physical Intervention in Stimulating Short-term Cognition in Alzheimer's Disease Patients,” Am. J. Alzheimer's Disease and Other Dementias, 16(2), pp. 115–120. [CrossRef]
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Herbert, B., et al. ., 2008, “Speeded-Up Robust Features (SURF),” Computer Vision and Image Understanding, 110, pp. 346–359. [CrossRef]
Bishop, C. M., 2006, Pattern Recognition and Machine Learning, Springer, New York, pp. 124–146, Chap. 2.
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Figures

Grahic Jump Location
Fig. 1

(a) Our socially assistive robot, and (b) example Bingo cards

Grahic Jump Location
Fig. 2

(a) Symbol identification and localization (green square) using SURF features, (b) identified grid lines using Hough transformation (red lines) and grid square centroids (green circles), and (c) identified marked squares (yellow circles)

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